Media Technology MSc

Public graduation presentations - January 28th 2011

Three graduation projects by Media Technology MSc students will be presented on Friday January 28th, as part of the "Obsolete - Media Technology MSc exhibition":http://mediatechnology.leiden.edu/news/obsolete-exhibition-jan-20-22-26-29/ by Open Makers aan de Markt. These presentations are public and open for anyone that is interested to attend. Location: Open Makers, Aalmarkt 15, Leiden Time: 15.00-16.30 On The Liking Of Modern Art Hanna Schraffenberger “I do like art. I don’t like modern art. Thus the problem with modern art has to be that it is modern.” This sounds logical at first. I was told so several times and consequently, I started believing it - until I had to visit my dentist. Personal observations made in art museums, galleries, museum shops, at the dentist and on the internet serve as a starting point for a series of short essays exploring the liking of modern art. This graduation presentation takes up topics such as the influence of perceived effort on the liking of art, raises questions ("Do art experts like art which they consider bad?"), gives answers to common reactions ("My kid could have done that!"), explores the possible role of technology (e.g. falling in love with paintings online) and leaves room for personal experiences in the context of the Media Technology exhibition Abstract Affective robotics Alwin de Rooij What form should happiness take? And how do we shape disgust? The presented research attempts to unify affective robotics, affective science and abstract art from a psychological perspective in order to develop design guidelines for a novel niche within affective robotics: abstract affective robotics. The core idea is that if we abstract away from the human body, and leave only the essential components relevant to convey emotions. This is sufficient to meet the cognitive requirements of human beings for affective interaction. The novelty of such a design approach lies in the fact that it does not revolve around designing the anatomical body features used in emotion expression, but instead focuses on designing expressions based on the essential components of visual emotion recognition. VRmanus, Interaction with virtual 3D models Maarten Melenhorst VRmanus is a system for interaction with 3D models using your hand. VRmanus is made with 3 cameras on a box, letting the software detect the fingertips for locating the position of the hand on 3 axis. The goal was to discover if people could interact easier with a 3D model by using their hand instead of the mouse. For the interaction with the 3D model asimple computer program was made where the user can interact with the model.