Scientific Publications
This is a list of scientific publications by our students and staff.
2017
- Yasser S. Arenas Rebolledo, Peter van der Putten, and Maarten H. Lamers, Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation through a Human Creativity Test. In: Proc of the 6th Int Conf on Computational Intelligence in Music, Sound, Art and Design (LNCS Vol. 10198), Springer, pp 262-274, 2017.
- Sam D. Verkoelen, Maarten H. Lamers, and Peter van der Putten, Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines. In: Proc of the 6th Int Conf on Computational Intelligence in Music, Sound, Art and Design (LNCS Vol. 10198), Springer, pp 321-337, 2017.
2016
- Hanna Schraffenberger and Edwin van der Heide, Multimodal Augmented Reality — The Norm Rather Than the Exception. In: Proceedings of the ACM Workshop on Multimodal Virtual and Augmented Reality, 2016
- Livia Teernstra, Peter van der Putten, Liesbeth Noordegraaf-Eelens and Fons Verbeek, The Morality Machine: Tracking Moral Values in Tweets. In: Fifteenth International Symposium on Intelligent Data Analysis (IDA), 2016
- Jorrit Siebelink, Peter van der Putten and Maurits C. Kaptein, Do Warriors, Villagers and Scientists Decide Differently? The Impact of Role on Message Framing. In: 8th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN), 2016. Best paper award.
2015
- Jules W. Verdijk, Daan Oldenhof, Daan E. Krijnen and Joost Broekens, Growing Emotions: Using Affect to Help Children Understand a Plant's Needs . In: Proceedings of 6th Int Conf on Affective Computing and Intelligent Interaction (ACII), pp 160-165. IEEE, 2015.
- Marcello A. Gómez Maureira, Lisa E. Rombout, Livia Teernstra, Imara C. T. M. Speek, and Joost Broekens, The Influence of Subliminal Visual Primes on Player Affect in a Horror Computer Game. In: Proceedings of 6th Int Conf on Affective Computing and Intelligent Interaction (ACII), pp 705-711. IEEE, 2015.
- Annika Geurtsen, Maarten H. Lamers, and Marcel J.M. Schaaf, Interactive Digital Gameplay Can Lower Stress Hormone Levels in Home Alone Dogs: A Case for Animal Welfare Informatics. In: K. Chorianopoulos, et al. (Eds.): International Conference on Entertainment Computing (LNCS Vol. 9353), Springer International Publishing, pp 238-251, 2015.
- Marcello A. Gómez Maureira and Lisa E. Rombout, The Vocal Range of Movies: Sonifying Gender Representation in Film. In: K. Chorianopoulos, et al. (Eds.): International Conference on Entertainment Computing (LNCS Vol. 9353), Springer International Publishing, pp 545-550, 2015.
- Wim van Eck and Maarten H. Lamers, Biological Content Generation: Evolving Game Terrains through Living Organisms. In: C. Johnson et al. (Eds.), Evolutionary and Biologically Inspired Music, Sound, Art and Design (LNCS Vol. 9027), Springer International Publishing, pp 224-235, 2015.
2014
- Hanna Schraffenberger and Edwin van der Heide, Everything Augmented: On the Real in Augmented Reality. In: Journal of Science and Technology of the Arts, Vol. 6 Num. 1, pp 17-29, 2014.
- Joanna Camargo Coelho and Fons J. Verbeek, The Leap Motion Controller in a 3D Virtual Environment: Explorations and Evaluations of Pointing Tasks. In: Proceedings of the 8th International Conference on Interfaces and Human Computer Interaction (IHCI), Lisbon, 2014.
- Hanna K. Schraffenberger and Edwin van der Heide, The Real in Augmented Reality. In: Proceedings of the 2nd Conference on Computation, Communication, Aesthetics and X (xCoAx), pp 64-74, 2014.
- Marcello A. Gómez-Maureira, Carolien Teunisse, and Fons J. Verbeek, The Augmented Zebrafish. In: Proceedings of the 16th International Conferences and Exhibition of Virtual Technologies (Laval Virtual), April 2014.
- Jos P. van Leeuwen, Pieter Jan Stappers, Maarten H. Lamers, Maarten J.M.R. Thissen (Eds.), Creating the Difference: Proceedings of the Chi Sparks 2014 Conference. The Hague University of Applied Sciences & Chi Nederland (2014). ISBN 978-90-73077-55-3.
- Annika Geurtsen and Bobbie Smulders, Make Your Own HCI!. In: Creating the Difference, Proceedings of the Chi Sparks 2014 Conference, pp 142-144 (2014).
- Joanna C. Coelho and Fons J. Verbeek, Pointing Task Evaluation of Leap Motion Controller in 3D Virtual Environment. In: Creating the Difference, Proceedings of the Chi Sparks 2014 Conference, pp 78-85 (2014).
- Marcello A. Gómez-Maureira, Carolien Teunisse, Hanna Schraffenberger and Fons Verbeek, Illuminating Shadows: Introducing Shadow Interaction in Spatial Augmented Reality. In: Creating the Difference, Proceedings of the Chi Sparks 2014 Conference, pp 11-18 (2014).
- Arnold Jan Quanjer and Maarten H. Lamers, Breaking Usability Rules to Enable Reflection. In: Creating the Difference, Proceedings of the Chi Sparks 2014 Conference, pp 122-125 (2014).
- Dirrik H.G. Emmen and Georgios Lampropoulos, BioPong: Adaptive Gaming Using Biofeedback. In: Creating the Difference, Proceedings of the Chi Sparks 2014 Conference, pp 100-103 (2014).
- Hanna K. Schraffenberger and Edwin van der Heide, Audience-Artwork Interaction. In: International Journal of Arts and Technology 8(2), pp 91-114. Inderscience Publishers, 2014.
- Maarten H. Lamers, Peter van der Putten, and Fons J. Verbeek, Observations on Tinkering in Scientific Education. Chapter 8 in: Adrian David Cheok, Anton Nijholt, Teresa Romão (Eds.), Entertaining the Whole World, Human-Computer Interaction Series, Springer-Verlag, pp 137-145 (2014).
2013
- Edwin van der Heide, Radioscape: Into Electromagnetic Space. In: Leonardo Music Journal December 2013, Vol. 23, pp 15-16, MIT Press (2013)
- Maarten H. Lamers, Fons J. Verbeek, and Peter W.H. van der Putten, Tinkering in Scientific Education. In: D. Reidsma, H. Katayose, and A. Nijholt (Eds.), ACE 2013, LNCS 8253, pp 568-571. Springer, 2013
- Martin Weber and Maarten H. Lamers, Finding News in a Haystack — Event Based News Clustering with Social Media Based Ranking. In: Proceedings of the 2013 IEEE Third International Conference on Cloud and Green Computing (CGC), pp 321-326, 2013
- Tamara Pinos Cisneros and Andrés Pardo Rodríguez, Visualizing Rembrandt: An Artist's Data Visualization. In: M. Mancas et al. (Eds.), Proceedings of the 5th ICST Conference on Intelligent Technologies for Interactive Entertainment, LNICST Vol. 124, Springer, pp 65-70, 2013
- Erfan Abdi Dezfouli and Edwin van der Heide, Notesaaz: A New Controller and Performance Idiom. In: Proceedings of the 13th Int Conf on New Interfaces for Musical Expression, NIME 2013, Seoul (Korea), pp 115 - 117, 2013
- Alwin de Rooij, Joost Broekens, and Maarten H. Lamers, Abstract Expressions of Affect. In: International Journal of Synthetic Emotions Vol. 4 Num. 1, pp 1-31, 2013
- Hanna K. Schraffenberger and Edwin van der Heide, Towards Novel Relationships between the Virtual and the Real in Augmented Reality. In: De Michelis et al. (Eds.), ArtsIT 2013, LNICST Vol. 116, pp 73–80, 2013
- Wim van Eck and Maarten H. Lamers, Hybrid Biological-Digital Systems in Artistic and Entertainment Computing. In: Leonardo Journal of Arts, Sciences and Technology, Vol. 46 Num. 2, pp 151-158, MIT Press (2013)
2012
- Edwin van der Heide, LSP. In: Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction (TEI 2012), pp 25-26. ACM (2012)
- Hanna Schraffenberger and Edwin van der Heide, Interaction Models for Audience-Artwork Interaction: Current State and Future Directions. In: AL Brooks (Ed.), ArtsIT 2011, LNICST Vol. 101, pp 127-135, 2012
- Martin Weber and Maarten H. Lamers, Finding News in a Haystack: Event Based News Clustering with Social Media Based Ranking. Poster presented at the International Workshop on Web Science, Lorentz Center, Leiden (July 2012)
- Rene Coenen and Joost Broekens, Modeling Emotional Contagion Based on Experimental Evidence for Moderating Factors. In: Proceedings of the Workshop on Emotional and Empathic Agents in the 11th International Conference on Autonomous Agents and Multiagent Systems, Valencia, pp 26-33 (June 2012)
- Thijs Waardenburg, Robbert Winkel, and Maarten H. Lamers, Normative Social Influence in Persuasive Technology: Intensity versus Effectiveness. In: M. Bang and E.L. Ragnemalm (Eds.): PERSUASIVE 2012, LNCS 7284, pp 145-156. Springer (2012).
- Alice Bodanzky, Exploring the Expressiveness of Shape-changing Surfaces. In: Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction (TEI 2012), pp 403-404. ACM (2012)
- Maarten H. Lamers and Wim van Eck, Why Simulate? Hybrid Biological-Digital Games. In: C. Di Chio et al. (Eds.): EvoApplications 2012, LNCS 7248, pp 214-223. Springer (2012)
2011
- Edwin van der Heide, The Audience Inside the Instrument. Chapter in: Brandon Labelle and Cláudia Martinho (Eds.), Site of Sound #2: Of Architecture and the Ear, pp 283-288, Errant Bodies Press, Berlin, 2011
- Alice Bodanzky, Machteld Dekens, and Peter Curet, TRACES: Exploring Manipulation of Time in Physical Space Through an Interactive Installation. In: Proceedings of the CHI Sparks Conference 2011, June 2011, Arnhem (The Netherlands)
- Frank A. de Boer and Fons J. Verbeek, Seeing Through Virtual Windows: Measuring Binocular Cues and New Technology. In: Proceedings of the CHI Sparks Conference 2011, June 2011, Arnhem (The Netherlands)
- Antal Ruhl and Maarten H. Lamers, Experiments with Galvanic Vestibular Stimulation in Daily Activities: An Informal Look into its Suitability for HCI. In: Proceedings of the CHI Sparks Conference 2011, June 2011, Arnhem (The Netherlands)
- Alice Bodanzky and Ali Elgin, Social Interaction in an Interactive Sound Installation. In: Proceedings of the CHI Sparks Conference 2011, June 2011, Arnhem (The Netherlands)
- Polly Oskam, Atze de Vries, and Fons J. Verbeek, 3-Dimengination: Playing a Puzzle with Texture and Projections. Presented at the CHI Sparks Conference 2011, June 2011, Arnhem (The Netherlands)
- Thijs de Boer and Maarten H. Lamers, Changing Typographic Elements of eBooks Without Disturbing the Reader's Experience: The Basis for a Richer Story. In: Proceedings of the CHI Sparks Conference 2011, June 2011, Arnhem (The Netherlands)
- Myriam C. Traub, Maarten H. Lamers, and Wilhelm Walter, A Semantic Centrality Measure for Finding the Most Trustworthy Account. In: IADIS International Journal on Computer Science and Information Systems, Vol. 6 No.1, pp 45-57, 2011
- Maarten H. Lamers and Fons J. Verbeek (Eds.), Human-Robot Personal Relationships. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, LNICST Vol. 59, 2011
- H. Jaap van den Herik, Maarten H. Lamers and Fons J. Verbeek (Eds.), Understanding the Artificial. Special issue of the International Journal of Social Robotics Vol. 3 Num. 2, 2011
- Edwin van der Heide, Spatial Sounds (100dB at 100km/h) in the Context of Human Robot Personal Relationships. In: Lamers MH, Verbeek FJ (Eds.), Human-Robot Personal Relationships (HRPR 2010), LNICST Vol. 59, pp 27-33, 2011
2010
- Lisa Dalhuijsen and Lieven van Velthoven, MusicalNodes – The Visual Music Library. In: A. Seal, J. Bowen and K. Ng (Eds.): Proceedings of the Conference on Electronic Visualisation and the Arts (EVA 2010), London, pp 232-236 (July 2010)
- A.P.A. (Staas) de Jong, Apparatus Comprising a Base and a Finger Attachment. Patent no. 12/792,432, 2010
- Staas de Jong, Kinetic Surface Friction Rendering for Interactive Sonification: An Initial Exploration. In: Proceedings of the 3rd Interactive Sonification Workshop (ISON 2010), Stockholm, pp 105-108, April 2010
- Tiago Borges Coelho, Maarten Wesselius, and Christina Papakonstantinou, OutRandom: Addressing an Underrated Skill. In: Proceedings of the 3rd International Conference on Fun and Games, pp 166-170, September 2010
- Nico van Dijk and Joost Broekens, Virtual Team Performance Depends on Distributed Leadership. In: Entertainment Computing (ICEC 2010), LNCS Vol 6243, pp 91-102, 2010
- Myriam C. Traub, Maarten H. Lamers and Wilhelm Walter, A Semantic Centrality Measure for Finding the Most Trustworthy Account. In: Proceedings of the IADIS International Conference Informatics 2010, July 2010, Freiburg (Germany), pp 117-125
- Zane Kripe, Hanna Schraffenberger and Arnout Terpstra, The Formamat: Investigating the Dispensability of Pervasive Data. Presented at the 8th International Conference on Pervasive Computing (Pervasive 2010), May 2010, Helsinki
- Zane Kripe, Hanna Schraffenberger and Arnout Terpstra, Interactive Art as Persuasive Technology: The Case Study of the Formamat. Poster presented at the 5th International Conference on Persuasive Technology (Persuasive 2010), June 2010, Copenhagen
- Staas de Jong, Presenting the Cyclotactor Project. In: Proceedings of the 4th International Conference on Tangible, Embedded, and Embodied Interaction (TEI 2010), January 2010, Cambridge (USA), pp 319-320
- Staas de Jong, Jeroen Jillissen, Dünya Kirkali, Alwin de Rooij, Hanna Schraffenberger, and Arnout Terpstra, One-press control: A tactile input method for pressure-sensitive computer keyboards. In: Proceedings of the 28th ACM Conference on Human Factors in Computing Systems (CHI 2010), April 2010, Atlanta (USA), pp 4261-4266
2009
- Staas de Jong, Jeroen Jillissen, Dünya Kirkali, Hanna Schraffenberger, and Arnout Terpstra, One-press Control. Poster and prototype presented at the ACM Symposium on User Interface Software and Technology (UIST 2009) Student Innovation Contest, October 5-6 2009, Victoria (Canada)
- Staas de Jong, Jeroen Jillissen, Dünya Kirkali, Alwin de Rooij, and Arnout Terpstra, WYTIWYG: What You Touch Is What You Get. Poster and prototype presented at the ACM Symposium on User Interface Software and Technology (UIST 2009) Student Innovation Contest, October 5-6 2009, Victoria (Canada)
- Stylianos Giannoulis and Fons Verbeek, The happiness cube paradigm; eliciting emotions of happiness through sound, video, light and odor. Assessment of affective state with non invasive techniques. In: Proceedings of 4th International Workshop on Emotion and Computing: Current Research and Future Impact, September 2009, Paderborn (Germany), pp 7-14
- Christina Papakonstantinou, Ioannis Panagiotou, and Fons Verbeek, The TicTag Application: Towards Tag-based Meta-search-for Browsing the Web. In: Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction (HCI 2009), September 2009, Cambridge (UK), pp 354-361
- Elena Gavrielidou and Maarten H. Lamers, Landmarks and time-pressure in virtual navigation: towards designing gender-neutral virtual environments. In: Facets of Virtual Environments (FAVE 2009), LNICST Vol. 33, pp 60-67, 2010
- Christian Detweiler and Joost Broekens, Trust in Online Technology: Towards Practical Guidelines Based on Experimentally Verified Theory. In: Human-Computer Interaction, Part III, HCII 2009, LNCS 5612, 2009, pp 605-614
- Bastiaan Terhorst, On the Importance of Designer Sensitization in Contextmapping Studies. Poster presented at the 13th Computer-Human Interaction Netherlands Conference, June 2009, Leiden (The Netherlands), pp 153-156
- Christina Papakonstantinou, Ioannis Panagiotou, and Fons Verbeek, Tag Based Meta-Search for Browsing the Web: The TicTag Application. In: Proceedings of the 13th Computer-Human Interaction Netherlands Conference, June 2009, Leiden (The Netherlands), pp 93-101
- Joris Slob and Maarten H. Lamers, The Human Processor: Changing the Relation Between Human and Computer. In: Proceedings of the 13th Computer-Human Interaction Netherlands Conference, June 2009, Leiden (The Netherlands), pp 75-79
- Danića Mast, Doe kaa wee-naa oe-nai boo: Assessing Children’s Experiences with Active and Passive Artificial Companions. In: Proceedings of the 13th Computer-Human Interaction Netherlands Conference, June 2009, Leiden (The Netherlands), pp 61-73
- Jasper Fassaert and Maarten H. Lamers, Information Design for Getting Difficult Issues Across: From Trial Experiences to Education. In: Proceedings of the 13th Computer-Human Interaction Netherlands Conference, June 2009, Leiden (The Netherlands), pp 43-45
- Joey van der Bie and Martijn Walraven, Improving Teaching Through More Flexible Presentation Control with an iPhone. In: Proceedings of the 13th Computer-Human Interaction Netherlands Conference, June 2009, Leiden (The Netherlands), pp 21-24
- Staas de Jong, Developing the Cyclotactor. In: Proceedings 9th Int Conference on New Interfaces for Musical Expression (NIME 2009), June 2009, Pittsburgh (USA), pp 163-164
- Sonja van Kerkhoff, An Exploration of a Diversity of Vision in Digital Art Projects in Relation to Issues of Engagement. In: Proceedings of the Fifth European Symposium on Gender and ICT (GICT 2009), March 2009, Bremen (Germany)
2008
- Amalia Kallergi and Maarten Lamers, Word-of-Mouth: A technologically mediated agent provocateur. In: Proceedings of the Nordic Digital Excellence in Museums Conference (NODEM 08), December 2008, Reykjavík (Iceland)
- Daniil Umanski, Walter Kosters, Fons Verbeek, and Niels Schiller, Integrating Computer Games in Speech Therapy for Children who Stutter. In: Proceedings First Workshop Child, Computer and Interaction, October 2008, Chania (Crete, Greece)
- Ralph Kok and Joost Broekens, Physical Emotion Induction and Its Use in Entertainment: Lessons Learned. In: Proceedings 20th World Computer Congress, September 2008, Milano (Italy). Published in IFIP, Volume 279 New Frontiers forEntertainment Computing, pp 33-48
- Aggelos Bousbouras and Antanas Kaziliünas, Motion2Sound. In: Proceedings of the 3rd ACM Int Conference on Digital Interactive Media in Entertainment & Arts (DIMEA), September 2008, Athens (Greece), pp 511-512
- Staas de Jong, The Cyclotactor: Towards a Tactile Platform for Musical Interaction. In: Proceedings 8th International Conference on New Interfaces for Musical Expression (NIME 2008), June 2008, Genova (Italy)
2007
- D.M. Loppé, A. Matahelumual, F.J. Verbeek, N.W. De Jong, and D.D. Sutter, Foodie Moodie: An electronic system which supports patients who suffer from food allergy and which allows specialists to analyze the diagnosis better. Poster presented at the Nederlandse Vereniging voor Allergologie congress, November 16 2007
- Bob Cruijsberg, Tagged Identities. Poster presented at the HCI-methods: Way To Go? Conference, June 2007, Eindhoven
- Roy Bijster and Xander Witteveen, Computed Obedience. Poster presented at the HCI-methods: Way To Go? Conference, June 2007, Eindhoven
- Bas Haring and Maarten Lamers (Eds.), 5 Years Media Technology. Leiden University, 2007
- Ralph Kok, Nicolette Lelieveld, and Jeroen Oliemans, ShameStation: Transposing Freedom from Shame and Guilt from Computer Games to the Real World. In: Proceedings of the Fourth Int Symposium on Pervasive Gaming Applications (PerGames 2007), June 2007, Salzburg, pp 189-191
- Bart Thomée and Michael Lew, Cultural Preservation and Sharing using Multiplayer Virtual Worlds. In: Proceedings of the 9th Int Conference on Virtual Reality, April 2007, Laval, France
2006
- Michiel Waaijer, The Dice Man. Series of articles in Dutch national newspaper NRC Next, October-November 2006
- Jonas Hielscher and Klaas Jan Mollema, Art Installation Reaction Machine. In: Proceedings Participatory Design Conference (PDC06), Vol II, August 2006, Trento (Italy), pp 22-23
- Staas de Jong, A Tactile Closed-Loop Device for Musical Interaction. In: Proceedings Sixth Int Conference on New Interfaces for Musical Expression (NIME06), June 2006, Paris, pp 79-80
- Jonas Hansen and Jiri Heitlager, Wanderer - Location Independent GPS-Game. In: Proceedings of the Third Int Workshop on Pervasive Gaming Applications (PerGames 2006), May 2006, Dublin, pp 55-60
- Rick Companje, Nico van Dijk, Hanco Hogenbirk, and Danica Mast, Globe4D, Time-traveling with an Interactive Four-dimensional Globe. In: Proceedings of the 14th International ACM Multimedia Conference, October 2006, Santa Barbara, pp 959-960
- Wim van Eck and Maarten H. Lamers, Animal Controlled Computer Games: Playing Pacman Against Real Crickets. In: R. Harper et al. (Eds.): Int Conf on Entertainment Computing (ICEC 2006), LNCS Vol. 4161, Springer, pp 31-36, 2006.
2004
- Clim de Boer and Maarten H. Lamers, Electronic Augmentation of Traditional Board Games. In: Proceedings of the 3rd Int Conference on Entertainment Computing (ICEC 2004), LNCS Vol. 3166, Springer, pp 441-444, 2004.
2003
- Marije Kanis, Stefan Agamanolis, Cati Vaucelle and Glorianna Davenport, The WANDerful Alcove: Encouraging constructive social interaction with a socially transforming interface. In: Proceedings of the International Conference on Human-Computer Interaction (INTERACT'03), September 2003, Zurich, pp 966-969