Featured Projects

The exhibition “Six years of creative research” features the following projects by students

Team Untangle

Matthew Jarvis
Casper Schipper
Lieven van Velthoven
How do people solve problems together, which strategy proves best? Or might we even be better off alone? By providing a deceptively simple game in a large interactive playfield, Team Untangle tries to explore and measure our problem solving behaviour.

Infinite Nothingness

Aggelos Bousmpouras
Clintonne Kip
Mario Ruiz
Starting from a point (zero dimensional object), fractal worlds are unveiled. Hidden behind a seeming nothingness, each one with its own soundscape, unfolding to new worlds and new sounds… ad infinitum. The goal of this project is to allow the user to create and manipulate these sounds my means of fractals.

Seismic Body Signals

Anja Hofele
Thomas Kusch
Myriam Traub
Katja Wahl
Fogpatch has reconstructed a traumatic body experience of the German cybernetician Max Bense, which he described in the text “Existenzmitteilung aus San Franzisko” written in 1970. Seismic signals and recordings from the Golden Gate Bridge represent the thoughts of the Cartesian philosopher, who worked in depth on the topic of where art and technology intersect.

Love Will Tear Us Apart

Stelios Gianoullis
Bastiaan Terhorst
Relationships need distance, but also closeness. Awareness for the necessity of this constant change is created by using it as a seed for the environment. Compelled to move within the space, participants try to find the ideal distance and claim their love balance.

Tick-Tech

Sanne Fennema
Dünya Kırkalı
Wilco Tomassen
Is the use of technology for the better, simpler and more practical or not? Experience the development of technologies through time and its impact on our daily human life.

The Immortaliser

Lisa Dalhuijsen
Richard Hardstone
Antal Ruhl
Your actions have an infinite effect on the world, although it’s not always clear how. The Immortaliser captures you as a visitor of the exhibition, and turns your actions into a statue. You will be remembered forever.

Harmonoise

Christian Detweiler
Hanco Hogenbirk
Danica Mast
Disruption of personal or collective harmony in music. You influence the world around you and the world influences you… Collective harmony can only exist, if you are willing to give up certain personal desires.

I Am Always Here

Sylvain Vriens
We believe in CCTV as an almost absolute truth, an above-human system literally watching over us. It defines a new urban reality. How do we fit in this panopticonal reality and how do we know if we even exist in it? Does the system register our reality or its own?

ShameStation

Ralph Kok
Nicolette Lelieveld
Jeroen Oliemans
Suppose you could control another person to the extent of making this person hurt other people, would you still be able to feel emotions such as shame and guilt? Who should feel guilty or ashamed; the one who actually hurts someone or the one who controls this person?

Globe4D

Rick Companje
Nico van Dijk
Hanco Hogenbirk
Danica Mast
This hands-on, interactive, four-dimensional globe shows on a physical sphere how our planet changes over time. Animations about the Earth’s history and future, changing seasons, real-time earthquakes, daylight changes, human migration and other planets are just a few examples of the unlimited possibilities created by this new way of globe viewing.

MusicalNodes

Lisa Dalhuijsen
Lieven van Velthoven
A music library that combines physics-based visualisation with direct manipulation of the music.

Sound Illusion Cube

Thijs Eerens
SIC is an installation build to research if people get spatial disorientated by only sound and movement. It’s based on the madhouse principle in fun parks but instead of people seeing a rotating room, they now only hear rotating sound while they are blinded sitting in a moving chair. According to the test results, SIC is working and so people can get spatial disoriented by sound and movement.

Cyclotactor

Staas de Jong
This lab session will provide a look over the shoulder at ongoing research at LIACS into tactile interaction for new musical interfaces.

Life24

Joey van Dijk
Maurice Kraanen
Chris Pieplenbosch
Virtual globalizing the world, by individual understanding, formed in 1 space, using the current forms of digital media in the here and now.

Twilight Films presents: The man with the stick

Stijn Belle
Antonis Lyras
Are our mental images a copy of reality? Or is reality a copy of our mental images? You could all be part of some reality without even knowing about it. You could all become part of my reality without even wanting it. And you will… Welcome to the Twilight Zone.

OutRandom

Tiago Borges Coelho
Christina Papakonstantinou
Maarten Wesselius
OutRandom is a game in which the only task for players is to push the buttons in an order which is as unpredictable as possible. Who is most random, wins. OutRandom shows that acting randomly can be a gaming skill that you can train. It challenges you to think of strategies for being random.

Reaction Machine

Jonas Hansen
Klaas Jan Mollema
The interactive installation Reaction Machine plays with the intimate field of tension between the people. Balance of power, personal input and connecting old and new technology are all part of this experience. Reaction Machine is an open system, in which the visitor’s reaction determines the art work.

BugMan

Wim van Eck
Is it possible to merge the unpredictable behaviour of an animal with a computer game by replacing parts of the computer code with animal behaviour? How will this affect the game? To study these questions, a variant of Pac-Man was created in which the virtual ghosts are controlled by real crickets.

Basil do Brazil

Dünya Kırkalı
Antal Ruhl
Neural networks combined with evolutionary algorithms, visualised as bacteria who can move, eat, grow, learn and multiply.

Other featured projects:
  • Diceman
  • Camera Motion Sensor
  • Multi-Touch, an intuitive interface
  • Greedy Robot
  • and more

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