Best Paper Award at the ArtsIT conference on Interactivity & Game Creation
Danyi Liu (PhD researcher and Media Technology MSc alumnus) and Jelger Kroese (Media Technology MSc alumnus), together with Edwin van der Heide have won the Best Paper Award at the 2018 edition of the ArtsIT conference on Interactivity & Game Creation.
Their paper entitled "Bai/摆: an Oscillating Sound Installation" describes an interactive installation that uses a pendulum speaker to enable audience participation.
Congratulations to Danyi, Jelger and Edwin!
Abstract of the paper:
Bai/摆 is an interactive sound installation that uses a pendulum speaker as an interface for audience participation. We track the movement of the hanging speaker with an HTC Vive tracker which allows to use its motion as input for the interactive dialogue. A 6-speaker setup is surrounding the pendulum and reacting to it. While interacting, the behaviour of the installation changes and goes through different states and levels of excitement. This results in a dynamically changing sound environment for the audience to explore. This paper elucidates the design goals we intended to achieve for the audience experience and the behaviour of the installation. We present a comprehensive description of the development process, including physical, software and sound design. Meanwhile, we discuss different forms of interacting with the pendulum speaker and the surrounding speakers.