<?xml version="1.0" encoding="utf-8" ?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">

	<title type="text">Media Technology Forum</title>
	<link rel="alternate" type="text/html" href="http://mediatechnology.leiden.edu/forum/" />
	<link rel="self" type="application/atom+xml" href="http://mediatechnology.leiden.edu/forum/atom/" />
	<updated>0</updated>
	<rights>Copyright (c) 2013</rights>
	<generator uri="http://ellislab.com/" version="2.5.5">ExpressionEngine</generator>
	<id>tag:mediatechnology.leiden.edu,2013:03:12</id>


	<entry>
		<title>[deadline April 15] Future Ideas European Innovation Master Thesis Competition</title>
		<link rel="alternate" type="text/html" href="http://mediatechnology.leiden.edu/forum/viewthread/1066/" />		
		<id>tag:mediatechnology.leiden.edu,2013:forum/viewthread/.1066</id>
		<published>2013-03-12T12:35:13Z</published>
		<updated>0</updated>
		<author><name>Maarten Lamers</name></author>
		<content type="html">
		<![CDATA[
		<p>Woke up this morning, and found this in my mailbox. Perhaps it is nice for you!</p>

<blockquote><p>Future Ideas European Innovation Master Thesis Competition</p>

<p>Think of all the time and effort you invested in your Master Thesis. What will you do with the paper now that you are a Graduate Master, or on your way to become one? Go corporate or scientific? Become well-known for your brilliant results? Maybe win our Big Prize?<br />
 <br />
Hereâ€™s your chance! Enter the Future Ideas competition and reap the benefits:<br />
 â€¢Attain recognition for your hard work<br />
 â€¢You have already written your thesis â€“ no more time to spend<br />
 â€¢Meet other innovation peers<br />
 â€¢Participate and win our prize!<br />
 â€¢Become a part of the Future Ideas network<br />
 <br />
Send your thesis and the required documents through the submission form on our website. Deadline: April 15th.</p>

<p>See: <a href="http://futureideas.eu/competition-upload-form/">http://futureideas.eu/competition-upload-form/</a></p>
</blockquote>
		]]>
		</content>
	</entry>

	<entry>
		<title>[Twente] International Conference on Advances in Computer Entertainment Technology, ACE 2013</title>
		<link rel="alternate" type="text/html" href="http://mediatechnology.leiden.edu/forum/viewthread/1065/" />		
		<id>tag:mediatechnology.leiden.edu,2013:forum/viewthread/.1065</id>
		<published>2013-03-12T09:49:50Z</published>
		<updated>2013-03-12T09:50:52Z</updated>
		<author><name>Maarten Lamers</name></author>
		<content type="html">
		<![CDATA[
		<p>Dear students, this is a very interesting conference to submit your papers to. It is in Holland this year, and a famous conference. I will very likely go there.</p>

<p>If you have papers that deal with the cross-topics of &#8220;entertainment&#8221; and &#8220;technology&#8221;, then consider submitting them to the ACE 2013 conference. It is a wonderful experience to present your work there, and very good for your resume to have this scientific publication.</p>

<blockquote><p>======================================================== <br />
First Call for Papers </p>

<p>ACE 2013, Netherlands </p>

<p>Location: University of Twente, the Netherlands <br />
Date: November 13th-15th, 2013 </p>

<p><a href="http://www.ace2013.info/">http://www.ace2013.info/</a> <br />
<a href="http://www.advancesincomputerentertainment.org/">http://www.advancesincomputerentertainment.org/</a> <br />
======================================================== </p>

<p><br />
==== IMPORTANT DATES ==== </p>

<p>May 15th: Workshop Proposals <br />
May 26th: Special Session Proposals <br />
June 2nd: Papers Submission <br />
June 23rd: Creative Showcases Submissions <br />
June 23rd: Poster Papers Submission <br />
July 28th: Notification <br />
August 31st: Camera Ready Submission </p>

<p>==== MAKING NEW KNOWLEDGE ==== </p>

<p>The theme of ACE 2013 is â€œMaking New Knowledgeâ€. We hope to receive many excellent papers dealing practically as well as theoretically with this theme, inspired by John Seely Brownâ€™s lecture on â€œtinkering as a mode of knowledge constructionâ€, by the fact that making games and toys is often even more fun than playing with them, and by the very hands-on creative approach with which ACE participants have always explored the boundaries of creative technology.<br />
 <br />
==== THE CONFERENCE ==== </p>

<p>ACE has become the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing. Interactive entertainment is one of the most vibrant areas of interest in modern society and is amongst the fastest growing industries in the world. ACE 2013 will bring together leading researchers and practitioners from academia and industry to present their innovative work and discuss all aspects and challenges of interactive entertainment technology, in an exciting, cultural, and stimulating environment.<br />
 <br />
ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal of ACE is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. All ACE participants are encouraged to present work they believe will shape the future, going beyond the established paradigms, and focusing on all areas related to interactive entertainment.<br />
 <br />
== TYPES OF SUBMISSION ==== </p>

<p>We invite paper submissions in various tracks: regular papers for the main track, special sessions, poster papers, interactive art and creative showcases. Accepted submissions in these tracks will be published with a major publisher. In addition, we invite proposals for workshops and kidsâ€™ workshops, and submissions to the ACE 2013 Game Competition.<br />
 <br />
==== TOPICS ==== </p>

<p>In addition to this yearâ€™s theme, we solicit submissions on a broad range of topics, including, but not limited to: Aesthetics; Affective Computing; Animation Techniques; Augmented, Mixed and Virtual Reality; Avatars and Autonomous Characters; Children-Computer Interaction; Cultural Computing; Cultural Differences and Game Design; Digital Broadcasting/Podcasting; Educational and Fitness Games; Emerging World Entertainment Creation; Entertainment Design Theory; Ethics and Games; Exertion Games; Interaction and Experience Design; Funology; Game Design, Programming and Production; Human-Robot Interaction; Interactive Art; Location-Based Entertainment; Mobile and Ubiquitous Entertainment; Museum and Cultural Heritage Applications; Interactive Storytelling; Persuasive Entertainment; Pervasive and Online Games; Serious Games for Cultural Awareness; Smart Gadgets and Toys; Social Impact; Sound and Music Design; Tangible Interfaces; Tinkering and Tinker-based Learning; Urban Games; Usability and Playability; User-Centred Design; Visual Arts; Youth Usage of Entertainment</p>
</blockquote>
		]]>
		</content>
	</entry>

	<entry>
		<title>[call for code] &#123;Mondriaanâ€™s Victory Boogie&#125;</title>
		<link rel="alternate" type="text/html" href="http://mediatechnology.leiden.edu/forum/viewthread/1052/" />		
		<id>tag:mediatechnology.leiden.edu,2013:forum/viewthread/.1052</id>
		<published>2013-02-21T09:18:34Z</published>
		<updated>0</updated>
		<author><name>Hanna</name></author>
		<content type="html">
		<![CDATA[
		<p>Generate  Mondriaanâ€™s Victory Boogie Woogie out <br />
of code and your work might be shown in â€œHet <br />
Gemeentemuseumâ€ in The Hague</p>

<p>Everybody who can make squares appear on a screen <br />
can enter until March 7 2013</p>

<p>more info here:<br />
<a href="http://elegant.setup.nl/">http://elegant.setup.nl/</a></p>
		]]>
		</content>
	</entry>

	<entry>
		<title>[call for artworks and papers] amber&#8217;13 Art and Technology Festival</title>
		<link rel="alternate" type="text/html" href="http://mediatechnology.leiden.edu/forum/viewthread/1049/" />		
		<id>tag:mediatechnology.leiden.edu,2013:forum/viewthread/.1049</id>
		<published>2013-02-19T13:16:32Z</published>
		<updated>2013-02-19T13:16:57Z</updated>
		<author><name>Hanna</name></author>
		<content type="html">
		<![CDATA[
		<p>amberFestival is interested in interactive installations and papers that explore its title</p>

<p>&#8220;DID YOU PLUG IT IN?&#8221;<br />
 Fool Your Smartness</p>

<p>call for artworks and papers <br />
deadline for artworks &amp; papers: 20th of May 2013 <br />
submit your work on http:// submissions.amberplatform.org<br />
1st-10th november 2013, istanbul</p>
		]]>
		</content>
	</entry>

	<entry>
		<title>Creative Communication Award: closing date 22nd Feb</title>
		<link rel="alternate" type="text/html" href="http://mediatechnology.leiden.edu/forum/viewthread/1047/" />		
		<id>tag:mediatechnology.leiden.edu,2013:forum/viewthread/.1047</id>
		<published>2013-02-13T12:35:41Z</published>
		<updated>0</updated>
		<author><name>Maarten Lamers</name></author>
		<content type="html">
		<![CDATA[
		<p>From my mailbox.</p>

<blockquote>
<p>***************************************************************************<br />
CREATIVITY AND COGNITION 2013 AWARD <br />
for Best Contribution to Creative Communication<br />
***************************************************************************</p>

<p>An award in memory of Emma Candy</p>

<p>Proposals are invited for an award for an innovative contribution to concepts and products that combine creativity and communication in ways that influence the way people use digital media in the future. The proposal could be a paper or digital prototype, a scenario, a story, an interactive installation, an artwork or a game.</p>

<p>The award is intended to promote designers, artists and technologists who are innovating for a more creative and connected world. It includes AU$2000 and a complimentary registration at the ACM SIGCHI Conference Creativity &amp; Cognition 2013. </p>

<p>The award is open and a submission to the related conference is not a requirement<br />
DEADLINE: The closing date is 22nd February 2013 </p>

<p>See for details:<br />
<a href="http://research.it.uts.edu.au/creative/eae/Emma_call2013/">http://research.it.uts.edu.au/creative/eae/Emma_call2013/</a></p>
</blockquote>
		]]>
		</content>
	</entry>

	<entry>
		<title>[July 2013] International Conference on Intelligent Technologies for Interactive Entertainment, (Mons, Belgium)</title>
		<link rel="alternate" type="text/html" href="http://mediatechnology.leiden.edu/forum/viewthread/1039/" />		
		<id>tag:mediatechnology.leiden.edu,2013:forum/viewthread/.1039</id>
		<published>2013-01-08T14:23:49Z</published>
		<updated>0</updated>
		<author><name>Maarten Lamers</name></author>
		<content type="html">
		<![CDATA[
		<p>From my mailbox. This conference is open to MANY MANY topics, and quite nearby. Submit your papers!</p>

<blockquote><p>Call for papers and demos<br />&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
5th International Conference on Intelligent Technologies for Interactive Entertainment - INTETAIN 2013<br />
3-5 July, 2013 <br />
Mons, Belgium<br />
<a href="http://intetain.org/2013/">http://intetain.org/2013/</a><br />&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>

<p>HIGHLIGHTS</p>

<p>- The event is endorsed by the European Alliance for Innovation (<a href="http://www.eai.eu">http://www.eai.eu</a>), a leading community-based organisation devoted to the advancement of innovation in the field of ICT<br />
- All accepted papers will be published by Springer and made available through SpringerLink Digital Library, one of the world&#8217;s largest scientific libraries<br />
- Proceedings will be submitted for indexing by Google Scholar, ISI, EI Compendex, Scopus and many more</p>

<p>[Scope]</p>

<p>The NumediArt Institute of the University of Mons invites the academic, industrial and government community to submit work in all categories of participation for publication and presentation at the conference. <br />
INTETAIN follows the usual international academic standards to evaluate and disseminate full papers, posters and demos. The conference intends to stimulate interaction among academic researchers and commercial developers of interactive entertainment systems. <br />
In addition to paper presentations, poster, and demos, the conference will foster discussion through special events.</p>

<p>As in the INTETAIN tradition, besides high quality paper presentations, posters and demos, an interactive hands-on session will be organized, along the lines of the Design Garage held in the conference first edition. <br />
Individuals who want to organize special sessions during INTETAIN 2013, may contact the organizers ( intetain13 at numediart dot org ).</p>

<p>The global theme of this 5th edition of the INTETAIN conference is :&#8220;Where technology meets culture&#8221;, which is in line with Mons 2015, Cultural Capital of Europe. <br />
Contributions may, for example, address non-verbal full-body interaction, automated measure of expressive and affective features of human behavior, automated measure of social behavior in entertainment, edutainment, artistic, and cultural applications.</p>

<p>The INTETAIN 2013 conference invites full papers for oral presentation ( up to 10 pages ) and short papers for poster presentation ( up to 6 pages ). Submissions should describe original research that has not been previously published or accepted for publication, <br />
and is not under consideration for publication at another conference or journal.</p>

<p>[Topics]</p>

<p>We seek novel, revolutionary, and exciting work in areas including but not limited to:</p>

<p>1. Enabling Technology<br />
-&nbsp;   New hardware technology for interaction and entertainment<br />
-&nbsp;   Novel sensors and displays<br />
-&nbsp;   Wearable devices<br />
-&nbsp;   Haptic devices</p>

<p>2. Intelligent Computational Technologies<br />
-&nbsp;   Animation and virtual characters<br />
-&nbsp;   Creative language environments<br />
-&nbsp;   Affective user interfaces and computational humor<br />
-&nbsp;   Intelligent speech interfaces<br />
-&nbsp;   Tele-presence in entertainment<br />
-&nbsp;   ( Collaborative ) User models and group behavior<br />
-&nbsp;   Collaborative and virtual environments<br />
-&nbsp;   Brain-computer interaction<br />
-&nbsp;   Cross-domain user models<br />
-&nbsp;   Augmented, virtual and mixed reality<br />
-&nbsp;   Computer graphics &amp; multimedia<br />
-&nbsp;   Pervasive multimedia<br />
-&nbsp;   Robots</p>

<p>Interactive Applications for Entertainment<br />
-&nbsp;   Intelligent and emergent interactive games<br />
-&nbsp;   Human-music interaction<br />
-&nbsp;   Interactive cinema<br />
-&nbsp;   Edutainment<br />
-&nbsp;   Urban gaming<br />
-&nbsp;   Interactive art<br />
-&nbsp;   Interactive museum guides<br />
-&nbsp;   City and tourism explorers assistants<br />
-&nbsp;   Shopping assistants<br />
-&nbsp;   Interactive and linked TV<br />
-&nbsp;   Interactive social networks<br />
-&nbsp;   Interactive story telling<br />
-&nbsp;   Assisting environments for special populations ( handicapped, children, elderly )<br />
-&nbsp;   Exertion games</p>

<p>[Paper submission]</p>

<p>Papers should be formatted according to LNCS ( Lecture Notes in Computer Science) format ( Springer LNCS Authors&#8217; Instruction page <a href="http://intetain.org/2013/show/authors-kit">http://intetain.org/2013/show/authors-kit</a> ) <br />
and submitted online, following the instructions that can be found in the conference web site ( <a href="http://intetain.org/2013/show/initial-submission">http://intetain.org/2013/show/initial-submission</a> ). USB proceedings will be distributed during the conference days.</p>

<p>[Best Paper Award]</p>

<p>The best paper will be selected among the accepted papers. <br />
We encourage papers to also demonstrate their technology during the demo session.</p>

<p>[Journal Special Issue]</p>

<p>Selective best papers of the INTETAIN 2013 will be published as a special issue of a Journal. <br />
A separate call for paper will be sent for this special issue soon.</p>

<p>[Keynote Speakers]</p>

<p>The conference will host several invited talks. <br />
Among the invited speakers are Francois Schuiten, David Geerts ( KUL ) and Al Verney ( Google )</p>

<p>[Demos]</p>

<p>INTETAIN 2013 will include a Demo Space to show off the latest academic and industrial research achievements. <br />
The idea is to bring together practitioners, researchers, and attendees to experiment, discuss and collaborate on new interactive technologies for entertainment. <br />
Topics for demo submissions include, but are not limited to:</p>

<p>-&nbsp;   New entertainment applications<br />
-&nbsp;   New technology for interaction and entertainment gaming<br />
-&nbsp;   Novel theories and paradigms for interactive entertainment<br />
-&nbsp;   Interactive sound and music computing technology<br />
-&nbsp;   Edutainment and museum interactive applications<br />
-&nbsp;   Brain-computer interfaces<br />
-&nbsp;   Exertion interfaces</p>

<p>Specifically, we are looking for proposals from both industry and academia for interactive demos to be held during a dedicated session at the conference, and for presentations to an audience of non experts.</p>

<p>Special sessions will be organized to bring together kids and researchers through visits of the Demo Space. Submissions of interactive projects or technologies that are hands-on and kid-friendly are encouraged. <br />
Kids&#8217; INTETAIN projects should be achieved from five minutes up to one hour by small groups of kids visiting the Demo Space.</p>
</blockquote>
		]]>
		</content>
	</entry>

	<entry>
		<title>[CfP] OHM2013 â€“ Observe. Hack. Make. July 31 to August 4, 2013 â€“ Geestmerambacht, The Netherlands</title>
		<link rel="alternate" type="text/html" href="http://mediatechnology.leiden.edu/forum/viewthread/1030/" />		
		<id>tag:mediatechnology.leiden.edu,2012:forum/viewthread/.1030</id>
		<published>2012-12-03T08:45:10Z</published>
		<updated>0</updated>
		<author><name>Vincent</name></author>
		<content type="html">
		<![CDATA[
		<p>OHM2013 â€“ Observe. Hack. Make. is a 5-day international outdoor technology and security conference. OHM2013 is currently requesting proposals for content.</p>

<p>A motley bunch of around 3000 hackers, free-thinkers, philosophers, activists, geeks, scientists, artists, creative minds and others will convene from all over the world for this informal meeting of minds to contemplate, reflect, share, criticize, look ahead, code, build, and more.</p>

<p>An otherwise unassuming stretch of land, just 30km (20mi) North of Amsterdam, will be transformed into a colourful oasis of light providing a backdrop for this unique event. It is an immersive experience, with an emphasis on interaction.</p>

<p>The four-yearly Dutch hacker camps provide a very open, friendly and relaxed atmosphere, with a high level of knowledge. The campsite is buzzing with energy, ideas and projects, not least because people from various backgrounds are interacting. It is a non-commercial community event where every visitor is also a volunteer.</p>

<p>Website: www (dot) ohm2013 (dot) org</p>
		]]>
		</content>
	</entry>

	<entry>
		<title>ODI Data Art Commissions &#45; UK</title>
		<link rel="alternate" type="text/html" href="http://mediatechnology.leiden.edu/forum/viewthread/1019/" />		
		<id>tag:mediatechnology.leiden.edu,2012:forum/viewthread/.1019</id>
		<published>2012-10-24T23:07:38Z</published>
		<updated>0</updated>
		<author><name>Matt Jarvis</name></author>
		<content type="html">
		<![CDATA[
		<p>MzTEK is excited to have been invited to manage The Open Data Instituteâ€™s data-as-culture art commissions for their launch.</p>

<p>The UKâ€™s groundbreaking Open Data Institute (ODI), an independent organisation led by Gavin Starks, and founded by Professors Sir Tim Berners-Lee and Nigel Shadbolt, is formally launching later this year.</p>

<p>We are inviting proposals for new or existing artworks to enhance the ODIâ€™s premises in London.</p>

<p>Proposals are sought for all forms of data-driven art, including: screen, wall, or ceiling based, free-standing, roaming, interactive, site-specific, permanent or temporary. We are looking for time-based or kinetic works but all data-generated work will be accepted for review.</p>

<p>The ODI is a collaboration between leading businesses and entrepreneurs, universities and researchers, government and civil society to unlock enterprise and social value from the vast amount of Open Data now being made accessible. As a collaborative, dynamic space which will host a diverse range of innovators, we are aiming for the commissioned artwork to give visual momentum to the environment, by bringing the space alive and inspiring new perspectives on Open Data.</p>

<p>The work should, in some way, and incorporate or reflect data from the ODIâ€™s focus on value: which can be social, economic, and/or environmental.&nbsp; Data can be real-time or static, collected from personal or local sensors (e.g. heart-rate, movement, transport systems) or online global sources (e.g. stock market fluctuations, air pollution, population demographics). We are interested in work that represents change, movement, and fluctuation in data in innovative ways, abstractly or literally.</p>

<p>Submission requirements</p>

<p>A web page (URLs can be private/protected) containing:</p>

<p>*&nbsp;  a 300-400 word description</p>

<p>*&nbsp; up to 3 images (photographs, renders or sketches)</p>

<p>*&nbsp; an animation or video (if relevant)</p>

<p>*&nbsp; your expected technical needs such as floor, wall or ceiling space, displays, large  projection screen, wifi, plinths/tables, etc.</p>

<p>*&nbsp; an estimated budget for materials and installation costs (e.g. 2 x Arduino Ethernet boards, 10 x Bare Conductive paint pens, 1,000 surface mount LEDs)</p>

<p>Please submit proposals via this online application form.</p>

<p>Artists may submit more than one proposal.</p>

<p>Artist Fees</p>

<p>We aim to engage at least 5 artists:</p>

<p>*&nbsp;   Existing or adapted works will be awarded Â£1,000</p>

<p>*&nbsp;   New commissions will receive up to Â£3,000</p>

<p>These fees will include production time, plus attendance to an initial site-visit (1/2 day), installation/delivery of work, and take-down. Materials will be budgeted separately per work, a number of displays and screen technologies are available. Individual arrangements will be made for non-UK based artists.</p>

<p>Works will be insured by The ODI when on-site but transportation insurance will be the responsibility of the artist.</p>

<p>Schedule</p>

<p>Brief issued: 16th October 2012</p>

<p>Drop-in viewing times: 4 â€“ 7pm 19th &amp; 22nd October 2012<br />
( location: Open Data Institute, 3rd Floor, 65 Clifton Street, London, EC2A 4JE [map] )</p>

<p>Proposal deadline: 6pm Sunday 28th October 2012</p>

<p>Shortlisted artists contacted: 29-30th October 2012</p>

<p>Commissions confirmed by: 31th October 2012</p>

<p>Install dates: 23rd, 24th &amp; 25th November 2012</p>

<p>Preview: 30th November 2012</p>

<p>The ODI premises consist of 5000 sq. ft. of open-plan workspaces, a large meeting room, a smaller meeting room, a reception area, and a number of circular meeting â€˜podsâ€™. We encourage anyone interested in proposing site-specific work to drop in on a viewing day (4 â€“ 7pm, 19th &amp; 22nd October 2012). We would like the works to remain on-site for a minimum of 6 months.</p>

<p>Further Information</p>

<p>The ODI has engaged MzTEK to manage this exciting commissioning process. MzTEK is a non-profit organisation with the aim of addressing the imbalance of women artists working in the fields of new media, computer arts, and technology.</p>

<p>As an equal opportunity organisation The ODI welcomes applications from all artists, irrespective of ethnic origin, gender, marital status, sexuality, age or disability. Our offices are accessible. Please complete our equality questionnaire with your submission to help us monitor diversity of artists working in this area.</p>

<p>Please email commissions at mztek dot org if you have any questions. We appreciate that the timescales for this project is extremely tight and will endeavour to respond swiftly.</p>

<p>The ODI reserves the right to commission work directly should the number or quality of entries be insufficient.</p>

<p><a href="http://www.mztek.org/odi-data-art-commission/">http://www.mztek.org/odi-data-art-commission/</a></p>
		]]>
		</content>
	</entry>

	<entry>
		<title>CALL FOR PARTICIPATION &#45; TANGIBLE, EMBEDDED AND EMBODIED INTERACTION (TEI) 2013</title>
		<link rel="alternate" type="text/html" href="http://mediatechnology.leiden.edu/forum/viewthread/1006/" />		
		<id>tag:mediatechnology.leiden.edu,2012:forum/viewthread/.1006</id>
		<published>2012-09-25T16:18:56Z</published>
		<updated>0</updated>
		<author><name>Edwin van der Heide</name></author>
		<content type="html">
		<![CDATA[
		<p>CALL FOR PARTICIPATION</p>

<p>TANGIBLE, EMBEDDED AND EMBODIED INTERACTION (TEI) 2013<br />
February 10-13, 2013 in Barcelona, Spain<br />
<a href="http://tei-conf.org/13">http://tei-conf.org/13</a></p>

<p>IMPORTANT DATES</p>

<p>8 October, 2012: Studio submission deadline<br />
22 October, 2012: Design Challenge submission deadline<br />
1 November, 2012: Graduate Student Consortium submission deadline<br />
5 November, 2012: Arts Track submission deadline<br />
26 November 2012: Work in Progress submission deadline<br />
7 January, 2013: Early Registration deadline</p>

<p>10-13 February, 2013: TEI Conference in Barcelona, Spain</p>

<p>TEI 2013 is the Seventh International Conference on Tangible, Embedded, and Embodied interaction. The work presented at TEI focuses on physical interaction with computing technology and addresses design challenges, theories, experiences, systems, and new developments. The intimate size of this single-track conference provides a unique forum for exchanging ideas and presenting innovative work through talks, interactive exhibits, demos, hands-on studios, posters, art installations and performances.</p>

<p>This year TEI will be held in beautiful Barcelona, one of the world&#8217;s leading cities for tourism, gastronomy, commerce, education, entertainment, media, fashion, science, and the arts.</p>

<p>Research on tangible, embodied and embedded interaction has gained substantial visibility and activity over the past decade, under many different names and research topics and disciplines, including tangible interfaces, graspable interfaces, physical computing, tangible interaction, IT product design, appliance design and interactive spaces.<br />
It has also been associated with larger research areas, including mixed, virtual, and augmented reality and ubiquitous and pervasive computing. TEI brings together this emerging field, providing a meeting ground for the diverse communities of research and practice - from computing, hardware, and sensor technology, to HCI, interaction design and CSCW, to product and industrial design and interactive arts. We invite submissions from all of these perspectives: theoretical, conceptual, technical, applied, or artistic. The conference is designed to provide appropriate presentation forms for different types of contributions.</p>

<p>Accepted submissions of all types will be included in the Proceedings as papers and will be integrated within the single-track conference. Interdisciplinary submissions are particularly welcome.</p>
		]]>
		</content>
	</entry>

	<entry>
		<title>xCoAx2013: Conference on Computation Communication Aesthetics and X</title>
		<link rel="alternate" type="text/html" href="http://mediatechnology.leiden.edu/forum/viewthread/1004/" />		
		<id>tag:mediatechnology.leiden.edu,2012:forum/viewthread/.1004</id>
		<published>2012-09-23T07:28:18Z</published>
		<updated>0</updated>
		<author><name>Edwin van der Heide</name></author>
		<content type="html">
		<![CDATA[
		<p>xCoAx2013</p>

<p>27-28 June 2013 Bergamo, Italy</p>

<p>submit until 31 December 2012</p>

<p>The development of computational tools and media has been radically transforming the landscape for the practice of design, the arts and numerous cultural manifestations. Recognizing this, xCoAx is designed as a multi-disciplinary and nomadic enquiry on arts, computers, computation, communication and the elusive x factor that connects them all.<br />
xCoAx is a forum for the exchange of ideas and the discovery of new and profitable synergies. It is an event exploring the frontiers of digital arts with the participation of a diverse confluence of computer scientists, media practitioners and theoreticians, that will focus on the relations between what can and cannot be computed, what can and cannot be communicated, what is beautiful and how humans and computational systems intersect in the development of new directions in aesthetics.</p>

<p><a href="http://www.xcoax.org/">http://www.xcoax.org/</a></p>
		]]>
		</content>
	</entry>


</feed>